GOALS is our attempt to give football the game it deserves. A fair game, that is a reflection of football, rather than the football industry. We want to make a game that’s fun right away, without players having to invest a fortune.
It’s a game about winning, but one where victory comes in more forms than simply winning matches. Focus on trick shots, design awesome t-shirts or create an arena that inspires greatness. No two players will be on the same journey.
GOALS is for everyone, like football can and should be. It’s for the casuals and the pros. For the players, the managers and the fans. It’s for the designers, the audience and the divas. For everyone who loves the game itself or anything surrounding it. GOALS is football.
At GOALS the player experience is key and a core element of that is the quality of our game. We believe that as testing as possible should be done automatically to increase both the quality of the game and the efficiency of our studio.
As Senior Test Automation Engineer you will be a key driver for our automated testing systems and have a material impact on the quality of our game. You will work in cross functional teams, together with designers, QA, artists and engineers, and take part in the feature development through all its stages. This includes a range of systems from managing/providing automated functional tests to automated profiling of technical quality metrics in regression tests. We use C++ in Unreal Engine.
At GOALS, you will
Together with the team, design and implement automated functional test
Design and implement systems for various test setups that can be used by our engineers
Integrate tests with our CI/CD to provide observability and alerts
Design and implement test for different platforms (eg PC, Mac, Linux, Playstation, XBox)
Ideally you have...
A strong programmer experience with a passion for test automation
Experience developing in C++ for Unreal Engine
Experience from Unreal Engine’s test framework Gantlet or other game engine test frameworks
Experience from regression testing of multiplayer games
Experience from building games for console
About the Employment
The position is permanent and you can work from our Stockholm office, hybrid or fully remote from anywhere in Europe. It is important that you are able to communicate unhindered in verbal/written English.
For this position we do not offer relocation assistance.
In addition to opportunities for creative impact and professional growth, working at GOALS has many other benefits like occupational pension, 30 days PTO, flexible work hours, stock options and more. Learn more here.
For this role we would like you to include:
LinkedIn-profile, CV or any other document that showcase your experience and what you have done
A link to your Github etc. (If applicable)
We strongly encourage you to apply even if you don’t feel that you tick all the boxes. You just might be exactly what we need, even if we haven’t understood it yet. GOALS is still a young company and we change quickly. But one thing that never changes is our conviction that we need a diverse studio environment, filled with different perspectives and skills.
We're making a football game. GOALS is for everyone, like football can and should be. It’s for the casuals and the pros. For the players, the managers and the fans. It’s for the designers, the audience and the divas. For everyone who loves the game itself or anything surrounding it. GOALS is football.